Classes

In Adventure Legends, your Class determines a number of aspects about what your character can do. Classes fall broadly under one of four archetypes, which share some basic traits between them.

Fighter classes
The Fighter archetype breaks down into these classes:
 * Berserker - A flurry of steel, focusing on maximum damage
 * Warrior - A balance of damage and defense, focusing on utility
 * Knight - A battlefield strategist, focusing on defense and leadership

Common attributes

 * Hit die: 1d12
 * Resource: Rage
 * Skilled in:
 * Armor: Light, Medium
 * Weapons: Hand-to-hand, 1-handed Piercing, 1-handed Slashing, 1-handed Bludgeoning
 * Tools: Forge Tools
 * Abilities: Tackle, Grapple

Rogue classes
The Rogue archetype breaks down into these classes:
 * Assassin - A silent killer, focusing on stealth attacks and poison
 * Duelist - A master of combat that dodges attacks and strikes critical points
 * Scout - A ranged expert, focusing on ranged damage and survival

Common attributes

 * Hit die: 1d10
 * Resource: Energy
 * Skilled in:
 * Armor: Light, Medium
 * Weapons: 1-handed Piercing, 1-handed Slashing
 * Tools: Thieves' Tools
 * Abilities: Sneak, Pick Pocket, Pick Lock

Mage classes
The Mage archetype breaks down into these classes:
 * Wizard - A well-studied master of the arcane arts, magical trickery
 * Elementalist - A master of the elements, focusing on summoning elementals and evoking the elements
 * Warlock - A pact with a demon gives unholy powers, focusing on summoning minions and life manipulation.

Common attributes

 * Hit die: 1d6
 * Resource: Mana
 * Skilled in:
 * Armor: None
 * Weapons: 2-Handed Bludgeoning
 * Tools: Gemology kit

Priest classes
The Priest archetype breaks down into these classes:
 * Cleric - A position of faith gives healing power
 * Druid - A bond with nature gives shape to this spell caster
 * Mystic- A call to spirits and the elements themselves

Common attributes

 * Hit die: 1d8
 * Resource: Spirit
 * Skilled in:
 * Armor: Light
 * Weapons: 1-Handed Bludgeoning
 * Tools: Medical kit

Hybrid Classes
In addition to the basic classes, there are additional classes that are mixtures of elements of the base classes that also take on some unique characteristics of their own.
 * Ravager [Berserker/Druid]
 * Rampager [Berserker/Sorcerer]
 * Monk [Warrior/Mystic]
 * Warlord [Warrior/Wizard]
 * Paladin [Knight/Cleric]
 * Overlord [Knight/Warlock]
 * Inquisitor [Assassin/Cleric]
 * Nightblade [Assassin/Warlock]
 * Sentinel [Duelist/Mystic]
 * Spellsword [Duelist/Sorcerer]
 * Ranger [Scout/Druid]
 * Ballista [Scout/Wizard]